

Extract the patch into the game’s base directory, adding a Translation folder and overwriting Game.ini.

Delete or rename Game.rgss3a or you’ll get an error on launching the game.ĥ. Move decrypted Data and Graphics files from \Extract\ to the game’s base directory, overwriting all duplicates in the game’s original Data and Graphics directories.Ĥ. To avoid locale issues, you should probably rename the directory so that it does not contain Japanese characters.ģ. Download and extract MGQ Paradox Demo into a directory. If you’re having issues with that one, try this.ġ. (I'm not sure if this is a dead link, it was when I tried it) There are a few of these, but this one is good. In the interest of getting something out there for people who want to play immediately, Dargoth is releasing an incredibly bare bones translation of the interface, items/skills/etc., and the first few minutes of story.įirst, you need an RPG Maker Decrypter. New Game+ is not affected, only a fresh new game has the error in the savegame.First off, sorry for not updating this in a while. (You can now play the game normally using the latest Dargoth's patch as that fixes the issue described below) If you want to start a new game with v2.20, you need to start the game with an earlier version of the game, save the game and then copy the save over to v2.20 or your savegame will be 'corrupted' by the NoMethodError-bug. You will get a Exception: NoMethodError message if you open chests or receive items in the Chaos Labyrinth and the game will crash. You will not be able to use Chaos Labyrinth with a game that is started with the latest version. What we can do if we decide to start a second thread is (if the first post of this thread can't be updated or if the thread is getting to messy), we can put all the important links, commence asked questions, etc their and continue the conversation on MGQ their. A new thread for Hounds of the blade was then created: - I believe this may be the right path for the MGQ thread.
